Imagem de IA Criada pelo Flux Image Generator

Here is an example of a detailed prompt to create the 8-bit model of a character:  
> Create an 8-bit character in Gameboy Advance style, representing a middle-aged man with light brown hair and fair skin. The character wears a dark suit (black jacket and pants) and black shoes. He has a serious demeanor and a mature but still energetic appearance. The design must include 4 movement poses to represent walking animation (left side view):  
>  
> - **Pose 1:** Left foot forward, right arm bent back, left arm forward. The body is slightly leaning forward, giving a sense of movement.  
> - **Pose 2:** Neutral position, with feet together and arms at the sides. The character appears balanced, ready to move to the next step.  
> - **Pose 3:** Right foot forward, left arm bent back, right arm forward, with the body still slightly leaning forward.  
> - **Pose 4:** Transition position, with both feet off the ground, as if the character is moving from one step to another.  
>  
> The character must be drawn with a palette limited to 16 colors, respecting the graphic style of the Gameboy Advance era.

Prompt

Here is an example of a detailed prompt to create the 8-bit model of a character: > Create an 8-bit character in Gameboy Advance style, representing a middle-aged man with light brown hair and fair skin. The character wears a dark suit (black jacket and pants) and black shoes. He has a serious demeanor and a mature but still energetic appearance. The design must include 4 movement poses to represent walking animation (left side view): > > - **Pose 1:** Left foot forward, right arm bent back, left arm forward. The body is slightly leaning forward, giving a sense of movement. > - **Pose 2:** Neutral position, with feet together and arms at the sides. The character appears balanced, ready to move to the next step. > - **Pose 3:** Right foot forward, left arm bent back, right arm forward, with the body still slightly leaning forward. > - **Pose 4:** Transition position, with both feet off the ground, as if the character is moving from one step to another. > > The character must be drawn with a palette limited to 16 colors, respecting the graphic style of the Gameboy Advance era.